With the protests taking place inside of the Wisconsin State Capitol, I decided to make a map of the area around the building.
I’ve mostly stayed away from creating maps that were not perfectly symmetrical, but this unique map is an exception. In geometry, a parallelogram is a four-sided shape with two pairs of parallel sides. This miscellaneous map builds off of the basic parallelogram shape, but due to the way the imagery tessellates, this parallelogram has a unique repetitive design not found in any of my previous maps.
The other week I downloaded the aerial photography of downtown Birmingham, Alabama to make some maps for a friend of mine. Upon closer inspection of the geography, I found that there was a nicely formed highway interchange close to the downtown area that happened to be colloquially named “Malfunction Junction.” While other cities can also claim in having their own Malfunction Junction, this highway interchange is the first one I’ve read about.
When I started working on this map I intended to render a couple versions and recursively sample them to created a fractal map, but I wasn’t happy with the results, so I decided to go in a completely direction. This map did end up using previously sampled imagery, but it does not conform to that regular quilt projection format of a centralized kaleidoscope. Also, this map is not unlike some of my previous maps, like White House Sunrise or Minneapolis Sunset, however, I chose to name it differently based on the position of the kaleidoscope’s focal point, which is offset in the upper left hand corner. I spent a lot of time adjusting this location and as you can see in the last detail below, I was a few pixels off. Up next I’m probably going to work on the downtown area of Birmingham, but I’m really itching to start mapping Europe.
While on blogging hiatus, I made this map on May 12th, but didn’t post it. I don’t really have any rationale for not posting it except that I wanted to take a month off from blogging to see where my daily visitor threshold was; as in finding how many people visited my website without daily blogging. So in order to ascertain the data, I purposely withheld this entry.
Following up last year’s Artomatic maps, which also featured the area prior to development, I decided to try something a little different. When making this map I spent a lot of time working with the field of view parameters to create the depth of perspective. In the foreground (the lower half) you have a somewhat close-up view of the area around the Navy Yard Metro station in Southeast, Washington, DC and in the upper half you have a larger field of view that appears to stretch out to infinite. The aerial photography was taken in the spring of 2005 before the stadium and subsequent nearby development had been completed. Even if you look at the current Google Maps of the area, the construction of this year’s Artomatic venue had not even began.
Erie Coke Corporation Eye
|| || 3:37 pm || Comments Off on Erie Coke Corporation Eye || ||
After I rendered Erie Coke Corporation Quilt, I sampled a portion of the map to create a derivative tessellation. I applied this tessellation to the miscellaneous projection template I created last year when I mapped downtown Kansas City, Missouri. While the previous version looked more like a human eye made of the highway, this rendition is about focusing in on the pollution coming from the smokestack at the Erie Coke Corporation. I tend to work in perfect symmetries and by centering the plant, this map becomes asymmetrical and somewhat out of balance. I achieved this by moving the center of kaleidescope to the right side, and after a few minor tweaks, I was able to magnify the smokestack without degrading the source aerial photography (see below). Or check out the interactive Gigapan.
Eye 670 – A perspective of Interstate 670 in downtown Kansas City
|| 12/10/2008 || 3:04 pm || Comments Off on Eye 670 – A perspective of Interstate 670 in downtown Kansas City || ||
Using this portion of Kansas City Quilt #2, I created this derivative map of downtown Kansas City, Missouri. This map is a unique map because it features aspects of the Lenz Projection and the Quilt Projection combined to create what looks like a human eye. By combing what it looks like with the location, I-670, the name of this map becomes a play on words.
The National Archives Cross
|| 10/24/2008 || 1:38 pm || Comments Off on The National Archives Cross || ||
So far I’ve made two other crosses: Mount Pleasant Cross and Memphis Cross. I am pretty sure how to make these now and future maps of this type will be added to it’s own special category on the sidebar. The cross above was chosen out of about 8 different tessellations and within this map is the National Archives at the center of the cross (hence the name), the Federal Trade Commission, the Robert F. Kennedy Department of Justice Building, the Federal Bureau of Investigation, the Navy Memorial– which features a map of the western hemisphere (below), the Winfield Scott Hancock statue, the Grand Army of the Republic Memorial, and portions of the National Gallery of Art Sculpture Garden and the west building of the National Gallery of Art, which make the vertical and horizontal stripe.
Meridian Hill Park Hexagon Tessellation
|| 8/2/2008 || 1:59 pm || Comments Off on Meridian Hill Park Hexagon Tessellation || ||
This is the first time I’ve made a tessellation using hexagon as the basis for the pattern. Normally, I simply use a square because its the easiest to tessellate. The last map I made using Photoshop was Clayton Quilt #3, which was constructed using one square tile six times and did not exhibit radial symmetry like most of my other Qulit projection maps.
This time around I used center portion of the source tile that I used for Meridian Hill Park Quilt #4 and to switch things up a bit, I cut out a perfect hexagon from the the tile instead of using the tile’s square shape as basis for the tessellation. With one hexagon cut out, I merely duplicated it and moved it around to create the irregular tiling above. The difficulty was that I had to adjust the hexagon tiles so that they were not overlapping. It wasn’t that difficult per se, but it took awhile to get them all lined up perfectly. I am quite pleased with the result and figure that I will use this process again sometime in the not-so-distance future.